

Bubbles will fire automatically if the player remains idle.

The objective of the game is to clear all the bubbles from the arena without any bubble crossing the bottom line. The closer the bubbles get to the bottom of the screen, the faster the music plays and if they cross the line at the bottom then the game is over. The number of shots between each drop of the ceiling is influenced by the number of bubble colors remaining. If a bubble touches identically-colored bubbles, forming a group of three or more, those bubbles-as well as any bubbles hanging from them-are removed from the field of play, and points are awarded.Īfter every few shots, the “ceiling” of the playing arena drops downwards slightly, along with all the bubbles stuck to it. The fired bubbles travel in straight lines (possibly bouncing off the side walls of the arena), stopping when they touch other bubbles or reach the top of the arena. The color of bubbles fired is randomly generated and chosen from the colors of bubbles still left on the screen. (These are actually referred to in the translation as “balls” however, they were clearly intended to be bubbles, since they pop, and are taken from Bubble Bobble.) At the bottom of the screen, the player controls a device called a “pointer”, which aims and fires bubbles up the screen. The US region, the Neo Geo version displays the alternative title “Bust a Move”Īt the start of each round, the rectangular playing arena contains a prearranged pattern of colored “bubbles”. Then, 6 months later in December, the international Neo Geo version of Puzzle Bobble was released. The game features the two dinosaur protagonists (Bob and Bub) as well as other characters from Bubble Bobble, even though the two games have distinctly different gameplay.Puzzle Bobble was originally released in Japan only in June 1994 by Taito Corporation. Whenever a player successfully disposes of a bubble group, a part of it is transferred onto the opponent's part of the screen. Each player competes on an area occupying half of the screen, dealing with identically generated bubbles.

Should the player fail to release the bubbles within a specific time limit, they will be released automatically, unaffected by the pointer's aiming.Ī two-player mode is included as well. If the ceiling of the area is covered by too many bubbles, it will gradually descend the game is over when it nearly reaches the player-controlled pointer. When such bubbles form a group of three or more, they pop and disappear from the screen. The goal is to aim the bubbles in such a way that they will touch identically colored ones. Depending on the aiming, the bubbles may float up directly or bounce off the walls, changing their trajectory. Bust-A-Move (also known as Puzzle Bobble) is a real-time puzzle game in which the player controls a device called "pointer" at the bottom of the screen, aiming and releasing randomly colored bubbles upwards.
